You can download it from the Download section. You can create custom Symmetry Planes and Symmetry Warps, so you can use symmetry on arbitrary rotated objects or on objects with slightly asymmetrical features. The Morpher extension helps you modify the reference mesh and have the modifications bounced back to the scene geometry. This way you can basically review the highpoly sculpting process after the lowpoly retopologized version was created. The Morpher can also be used for creating lowpoly versions of digitally sculpted blendshapes or for posing lowpoly geometries like their corresponding highpoly references. The Draw tool has been upgraded, it supports two new line types, the Section lines and the Sweep lines, which help you retopologize cylindrical parts of the reference mesh. The new Tubes tool also helps you retopologize cylindrical parts of the reference mesh, by using a slightly different approach. The Brush tool: modify vertices with industry standard brushes and tablet pressure sensitivity support. The Extrude tool allows for border edges extrusions. Double clicking on a border edge in Simple. Edit mode selects the entire border edge loop. File history: access the latest opened/saved scenes from within the File menu. Scene crash recovery makes it impossible to lose any scene data, due to unexpected software errors. Click the Unity object, then use the number keys to switch between demos. Some demos require you to click in one or two locations to activate them. To get started, you'll need to create a new 2D project. TopoGun 1.06 released. TopoGun 1.06 is now available for download. This is a free of charge upgrade for existing customers. Remember that you have to uninstall any previous version of TopoGun and TopoGun License Server before. Welcome to Autodesk’s ReMake Forums. Share your knowledge, ask questions, and explore popular ReMake topics. Note The Extension for Autodesk Merge Scene: now you can merge polygon data into an existing scene, from external files. To Full Shell command helps selecting the current geometry shell, including its vertices, edges and polygons. The Spin Edges command. Select Path now works on edges too. Online activated license can now be returned to the server via the website (from the Return License page). The Interactive Help System shows an information box in the viewport, for each interface element you move the mouse cursor over. Dec- 1. 1 1. 2: 0. New Digital- Tutors tutorial released: Creating Game Characters with ZBrush and Topo. Gun. Digital- Tutors released a new highly recommended online training course, Creating Game Characters with ZBrush and Topo. Gun. Sculpting applications like ZBrush are great for creating extremely detailed models, complete with surface texture and color. But to be able to rig, animate, or integrate these models into a game engine, we first have to convert the model to a much lower resolution. Topo. Gun is a great tool for taking our detailed meshes and allowing us to very intuitively redraw this new topology. In addition, it will allow us to project all of the mesh's detail onto maps. In this way we can use a lower resolution version of the model, while it still appears very detailed. We will start by preparing and exporting our dense meshes from ZBrush and then bring those into Topo. Gun as references. We'll use several tools in Topo. Gun to literally draw new base geometry right onto the high resolution meshes. NuGraf, and its sibling product PolyTrans, are also used the world over to convert native Pro/E assemblies and parts to dozens of other major 3D file formats. If you already own a major 3D modeling or animation package then. If you are making an RPG or RTS game, chances are that you will need to use some kind of pathfinding and/or local avoidance solution for the behaviour of the mobs. They will need to get around obstacles, avoid each other, find. UpdateStar is compatible with Windows platforms. UpdateStar has been tested to meet all of the technical requirements to be compatible with Windows 10, 8.1, Windows 8, Windows 7, Windows Vista, Windows Server 2003, 2008, and. We'll look at several of the tools available and how we can manipulate and change topology once it's been created. Once the topology is done, we'll create UVs for the new pieces and then generate maps for the detail and color information. Once we're done you'll have created your own game- type character from a very dense sculpt and you'll have the knowledge you need to repeat the process on your own creations. Grab the install kit from the download section and if you like it, you can buy it from our online store. If you're using the Offline activation mode and used the license. Topo. Gun beta for OS X, write down your license activation data for. This is a free of charge upgrade for existing customers. In case you're using the Offline activation model, remember to write down your license activation details. The border. vertices and edges display characteristics can be tweaked in the Preferences window. Antialising for scene elements rendering. This option can be enabled/disabled in the Preferences window. There are no more Main or Secondary vertices and edges, the rendering pipeline and interface have been simplified. The Preferences window Colors tab was updated, in order to reflect the changes. The Steady Mouse feature allows you to create smooth mouse paths, with any tool you're using. The option can be enabled/disabled in the Options menu. Currently, its only real use is in conjunction with the Draw tool, in order to help you draw smooth lines. The Steady Mouse Radius can be modified in the Preferences window. The Reject Inner Faces feature helps in removing. The option can be enabled/disabled in the Options menu. Implemented a keepalive like command in Topo. Gun, Topo. Gun License Service and Topo. Gun License Server, in order to keep connections alive and not have them lost on timeout by some routers. Sep- 0. 9 1. 1: 5. Topo. Gun 1. 0. 5 released. Topo. Gun 1. 0. 5 was released today. Get the install kit from the DOWNLOAD section. Very important!!! Uninstall any previous version of Topo. Gun before proceeding to install Topo. Gun 1. 0. 5. Those who have a Nodelocked license can use their activation codes in Topo. Gun 1. 0. 5 too. The Nodelocked licensing model is now called . Contact our Support department in order to make the switch. You must use the same email address you used when you purchased Topo. Gun and also provide us your name and serial number, in order to make the switch. The installer should be launched from the user account you want to install Topo. Gun for. You should NOT run the installer under Admin rights, although you will be asked later for an Admin password. Also, after installation, Topo. Gun should not be run under Admin rights either. Remember that Topo. Gun will be available only from the user account it was installed for; Online licensing model. For SINGLE licenses, the user is able to take his license anywhere and activate it if he has an Internet connection, by using the Online activation method (the single user license is portable); Fixed alot of bugs; Autosave feature: You can always recover the scene prior to the crash moment. The scene is automatically saved in the same folder as the original scene, using the same file name, except the extension, which is . All you have to do is change the extension from . Bridge tool improved rendering; Improved startup time; You can use ZBrush 3. Topo. Gun. Make sure you check the Colorize option before exporting the tool from ZBrush as a reference mesh (. You'll be able to visualize the vertex colors and also bake them into textures, by using the Bake. Topo. Gun feature. Aug- 0. 9 0. 6: 1. Topo. Gun is now on Twitter. You can now follow Topo. Gun's development much closer and stay tuned to any news and updates. Click HERE to access Topo.
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